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We wish you a spectacular 2015 (+ check DeleD Designer)!
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Jeroen
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Joined: 07 Aug 2004
Posts: 5322
Location: The Netherlands

PostPosted: Thu Jan 01, 2015 10:17 am    Post subject: We wish you a spectacular 2015 (+ check DeleD Designer)! Reply with quote

Very Happy

And to start the year with something fresh, here's a little preview about something I've been working on: DeleD Designer.
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Last edited by Jeroen on Sat Oct 15, 2016 1:17 pm; edited 4 times in total
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AWM Mars
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Joined: 06 Jan 2010
Posts: 1193
Location: Wilts England

PostPosted: Thu Jan 01, 2015 11:06 am    Post subject: Reply with quote

DAUM..... that's sexy... can't wait to get my hands on this Smile
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granada
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Joined: 07 Aug 2004
Posts: 1951
Location: England

PostPosted: Thu Jan 01, 2015 12:45 pm    Post subject: Reply with quote

Looks realy cool Jeroen,cant wait to play with this Very Happy .Will it include animation at any time.

(Happy new year to all)

Dave
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mrniceguy
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Joined: 26 May 2006
Posts: 92
Location: The Netherlands

PostPosted: Thu Jan 01, 2015 7:53 pm    Post subject: Reply with quote

I wish you all the best for 2015!

@Jeroen
That looks great! Which development tool is used to build this web app?
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Thu Jan 01, 2015 10:24 pm    Post subject: Reply with quote

Happy New Year to all from me as well.
This is looking really cool. I love the group feature. (and the colors)
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Jeroen
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Joined: 07 Aug 2004
Posts: 5322
Location: The Netherlands

PostPosted: Sat Jan 03, 2015 1:16 pm    Post subject: Reply with quote

Thanks for the compliments guys. This motivates me to continue working on DeleD Web Edition. Smile

@mrniceguy: I use Visual Studio 2013, Typescript, Web API's and WebGL to create DeleD Web Edition.

@granada: I'll focus on 3D modeling first, uv mapping next and possibly animation after that. No promises though. Wink

@trucker: glad you like the grouping feature. And it's not even done! Very Happy
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stressless
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Joined: 05 Jul 2008
Posts: 286
Location: Netherlands, The

PostPosted: Wed Jan 07, 2015 7:30 pm    Post subject: Reply with quote

Very cool!

And yes, that grouping feature is heaven! Got 1337 objects in my current design, and it's getting a bit chaos (i laughed when i found out the final model as 1337 objects, it was not planned)
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Spaddlewit
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Joined: 24 Aug 2009
Posts: 244
Location: Florida, United States

PostPosted: Thu Jan 08, 2015 1:54 am    Post subject: Reply with quote

Hmm..

Any chance you could create a primitive, then rotate it so that its UP matches the tilt of the 0 in 2015?

And I don't mean eyeballing it with the mouse.. I mean some kind of modifier where you can select primitive A and rotate it to match polygon B.

OR... let's say I have polygon A and primitive B. There is a polygon C on primitive B that I want to be rotated to be flush against polygon A.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5322
Location: The Netherlands

PostPosted: Sat Jan 10, 2015 11:12 am    Post subject: Reply with quote

@Spaddlewit: absolutely, I can see DeleD Web Edition having possibilities like that for sure. Not in version 1.0 but sometime later, yeah!

First things first though: getting version 1.0 up and running. Cool
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sat Jan 10, 2015 2:57 pm    Post subject: Reply with quote

Jeroen wrote:
@Spaddlewit: absolutely, I can see DeleD Web Edition having possibilities like that for sure. Not in version 1.0 but sometime later, yeah!

First things first though: getting version 1.0 up and running. Cool

We need a "like" button. Very Happy
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Jeroen
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Posts: 5322
Location: The Netherlands

PostPosted: Sun Jan 11, 2015 7:50 am    Post subject: Reply with quote

trucker2000 wrote:

We need a "like" button. Very Happy


Haha, well, there's always the "like" button on the youtube channel. Smile
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Jeroen
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Joined: 07 Aug 2004
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Location: The Netherlands

PostPosted: Wed Jan 14, 2015 5:10 pm    Post subject: Reply with quote

I just couldn't help myself: this is the 2000th post in the News / Announcement section! Very Happy
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stressless
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Joined: 05 Jul 2008
Posts: 286
Location: Netherlands, The

PostPosted: Fri Feb 06, 2015 1:58 pm    Post subject: Reply with quote

Got a macbook pro for next 6 months. Really need that web edition ^^
Deled does not work on os x.
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The Elk
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Joined: 22 May 2012
Posts: 19

PostPosted: Thu Feb 26, 2015 9:35 am    Post subject: Reply with quote

I'm so excited to get my hands on this ......

Thank you for continuing development on such a Fantastic modeling Editor..

TheElk
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John
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Joined: 22 Dec 2008
Posts: 182
Location: Houston, TX

PostPosted: Sat May 02, 2015 8:13 pm    Post subject: Reply with quote

Should have read this earlier...just saw this...

So since its running off a web server...how about support for import/export/extension plugins written in Python 2 or Python 3?

The importer I'm writing now is a C DLL that calls a Python 2 script...and goes back and forth to parse a Quake MD3. If the C DLL was taken out of the equation it would be so cool. I wrote the bulk of the parsing logic in Python to make the code portable to other projects.

I would suggest Python because it just makes code very much more human readable once you adjust to how concise a language it is. Plus once the environment is all set up all you've got to edit is a text file. No recompiling to make changes. Great in applications when performance is not the 1st priority.
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