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Brian DeleD PRO user
Joined: 24 Mar 2005 Posts: 98
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Posted: Sun May 29, 2005 12:59 pm Post subject: Crystal World |
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Hi Paul. Have been working out some issues with the cave world, espessialy with viewing multiple transparency. Some of my findings may, or may not help you with your development in transparency in Deled. If you can, have a look at this world and see what issues there are. This was created in Deled, however the material script after exporting to Ogre mesh as been adjusted. Kind regards Brian.
http://www.interactiveartgalleries.com/Blink3D/Tests/DepthCave.htm |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sun May 29, 2005 4:01 pm Post subject: |
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Cant see anything Brian
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sun May 29, 2005 7:59 pm Post subject: |
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Dave, do you have the Blink3D player installed? Get the latest version at PelicanCrossing, more specifically here: http://www.pelicancrossing.com/forum/viewtopic.php?t=375
Brian, I need to reinstall the Blink3D player, I'll take a look tomorrow. I did read your thread about these issues on PelicanCrossing already, I am really interested in what the underlying problem could be. |
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Brian DeleD PRO user
Joined: 24 Mar 2005 Posts: 98
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Posted: Mon May 30, 2005 12:27 pm Post subject: |
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Hi Paul. The Crystal world seems to be producing some interesting issues. I am compiling the various test that I am doing, so will let you know soon what I have disscovered. This info may help you as you develop transparency in Deled.
This may take a few days, as you may be aware, I am currently testing CSG, so this takes up a lot of my time. However, rest assured that what ever I discouver about the crystal issues, will be forwarded on to you.
Hope you are well and happy. Kind regards Brian |
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