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3D View controls

 
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Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sun Aug 29, 2004 1:13 pm    Post subject: 3D View controls Reply with quote

I've had requests for changing the 3D view controls for navigating in the 3D view. How would you like to navigate in the 3D view?
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seriva
Member


Joined: 16 Aug 2004
Posts: 15
Location: Holland

PostPosted: Sun Aug 29, 2004 1:33 pm    Post subject: Reply with quote

completely with the mouse, like in my GDeditor
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dirkk
Member


Joined: 09 Aug 2004
Posts: 238
Location: Germany

PostPosted: Wed Sep 01, 2004 8:39 am    Post subject: Reply with quote

I get along very well with the 3D view. It's only that I sometimes would like to be able to select things there, but that's not a navigation issue.
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Wed Sep 01, 2004 9:08 am    Post subject: Reply with quote

This is taken from my email I sent you. I think these controls, and the existing mouse controls can happily co-exist together.

> - Moving in 3D view: you can use shift and ctrl in combination with the
> mouse to move around (see Help file) but i'm always open to suggestions.
> Feel free to share them with me.

I know how to do it. It's just very difficult to do. In QERadient, and I think Unreal Ed, they had this really good system. It was so easy to move around the maps. With your program, it's really difficult.

Up and Down went forwads and backwards.

Left and Right would rotate you in place (like you were in an fps).

A would look up.
Z would look down. (kind of like duke nukem) But if you were looking
up or down, you still move straigh forward, and straigh back.

Page Up and Page Down would move you up or down.
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Wed Sep 01, 2004 1:12 pm    Post subject: Reply with quote

Hmm maybe if you push F8 or something, you can rotate around the selected object in 3D-View, useful for moddelers. I'd say.
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