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^saint^ Member
Joined: 04 Jul 2005 Posts: 2 Location: Poland
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Posted: Mon Jul 04, 2005 6:19 pm Post subject: Routing few objects |
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First of all Hello every 1
Previously I've used Hammera (Half-Life level editor) for about 3 years, so I'm not so noob But I've got a little problem becouse when I'm trying to route few selected objects (doesn't matter if they are group together or not) the should route over an axis that is in an geometrical centre of them but they routate every one via his own centre.
Don't you think that's a little problem for exampel i was making stairs and when i duplicated them and try to rotate them only railing visibly changed their direction rest, for exampel steps routated via their own axis so technicaly they routate but the whole construction didn't.
Is this a bug? Or maybe theres some other metod to routate more object together |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Mon Jul 04, 2005 7:30 pm Post subject: |
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It is not exactly a bug, but it is the way things work at the moment. Rotating around the group centre is on the todo list, but it might be a little longer before it gets here (it won't be included in 1.3).
If you want multiple objects to rotate about their common centre, simply merge them into a single object first. Hope that works for you |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Jul 04, 2005 8:40 pm Post subject: |
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Hi there saint, and welcome!
That's indeed not a bug but you're not the first to mention this. The thing is that DeleD does not have very advanced grouping functionality. The only thing you can do without much problems is moving the grouped objects. For scaling and rotating, people expect grouped objects to behave as one object but this is not the case in DeleD (yet). We'll be working on grouping (again) sometime in the future. In the mean time, use the method Paul-Jan wrote down already: merge your objects. |
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^saint^ Member
Joined: 04 Jul 2005 Posts: 2 Location: Poland
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Posted: Tue Jul 05, 2005 9:30 am Post subject: |
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Ok thanks.
And how are thigs going with the REDO function? any planes for this one? |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Tue Jul 05, 2005 9:45 am Post subject: |
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The Undo functionality has just been revised but I haven't come around to implemented Redo. Will be a while because CSG, lowpoly and other functionality have a higher priority right now. |
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