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typhon Member
Joined: 21 Aug 2005 Posts: 5
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Posted: Sun Aug 21, 2005 11:47 am Post subject: Cuboid-Mapping ? |
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hi,
is there a possibility to switch the texture-projection from UVW-mapping to cuboid-mapping, sphere-mapping etc. like in cinema 4d and other 3d-applications ?
at the moment there are big texture faults.
thanks |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Aug 21, 2005 12:12 pm Post subject: |
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Hi there typhon, and welcome!
At the moment, DeleD supports planar mapping only. We realise this is not enough and will extend this functionality with a range of UV manipulation functions. This will take a while though. Rest assured, we will be working on it in the future. |
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typhon Member
Joined: 21 Aug 2005 Posts: 5
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Posted: Wed Aug 24, 2005 4:24 pm Post subject: |
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oh that's a pity.
my problem is that i've got an exported *.3ds-file from cinema 4d with many triangles in the mesh. if i try to texture it, it looks something like this:
is there maybe a possibility to do it better ?
thanks |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Aug 24, 2005 5:17 pm Post subject: |
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You can fix that in Deled if you know how to make use of it's current textureing quirks. Knowing when to toggle on and off AUTO UV and then sizing and moving, you can get good results. |
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typhon Member
Joined: 21 Aug 2005 Posts: 5
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Posted: Wed Aug 24, 2005 6:00 pm Post subject: |
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so i have to do it manually for each polygon ? |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Aug 24, 2005 6:41 pm Post subject: |
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typhon wrote: |
so i have to do it manually for each polygon ? |
If you have an x by x texture, it will fit perfectly on an x bx x surface with AutoUV on. Then you turn autoUV off, and you can place your shape and size it.
It really works pretty fast once you get used to the behaviour. I UVed a couch, some tables, some stools and a soda machine in less than five minutes. |
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