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Meet & Greet chat-session on October 26, 20:00 GMT+1
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Paul-Jan
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PostPosted: Mon Oct 10, 2005 7:02 pm    Post subject: Meet & Greet chat-session on October 26, 20:00 GMT+1 Reply with quote

The date for the second Meet & Greet has been set: on Wednesday the 26th of October, we will all meet up online and have a ball. Make sure you don't miss it!

Jeroen and me will be online from 20:00 our time, click here to find out what time that is at your location. And yes, this time we will try to remember to log the conversation for future reference Very Happy

You can find our chat room here, or use your favorite IRC client to visit us at #Delgine, on the scenenet network.
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Mr.Fletcher
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PostPosted: Wed Oct 26, 2005 12:50 pm    Post subject: Reply with quote

Hey guys,
don't forget the meeting today Wink
Whoever wants to join is appreciated Smile
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nextdoorscat
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PostPosted: Wed Oct 26, 2005 1:39 pm    Post subject: Reply with quote

Grrr.... I wont be around until a couple of hours after that.... Sad Be sure to save a transcript, guys!
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granada
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PostPosted: Wed Oct 26, 2005 4:32 pm    Post subject: Reply with quote

Hope to be there,If my typing can keep up Wink

Dave
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Jeroen
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PostPosted: Wed Oct 26, 2005 4:43 pm    Post subject: Reply with quote

Cool, if granada is there also, the whole DeleD team is complete! Very Happy
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mappy
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PostPosted: Thu Oct 27, 2005 8:30 pm    Post subject: Reply with quote

Oops I've missed it Embarassed

Smile
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trucker2000
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PostPosted: Thu Oct 27, 2005 9:07 pm    Post subject: Reply with quote

I got there too late.
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Paul-Jan
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PostPosted: Sun Oct 30, 2005 12:11 pm    Post subject: Reply with quote

The log has just been published on the main chat page Very Happy
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Daaark
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PostPosted: Mon Oct 31, 2005 7:08 am    Post subject: Reply with quote

The log is fugly and text doesn't wrap! Laughing Maybe a formatter app could be written hmm... make nice html. What is the color code for the Background on delgine.com?

Fletcher is right about the 3d view window lighting. It's really bad and I wish too that is was just 1 or 2 directional lights. A toggle would be very nice in the options. Nothing fancy. Just

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Mr.Fletcher
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PostPosted: Mon Oct 31, 2005 8:45 am    Post subject: Reply with quote

This thread may be the wrong place, but I wanted to add that it might be nice to have a "Solid and Textured View", like the textured view but with the lights from the solid view. Oooor the solid view with textures Razz
Just a thought.
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Daaark
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PostPosted: Mon Oct 31, 2005 8:56 am    Post subject: Reply with quote

Mr.Fletcher wrote:
This thread may be the wrong place, but I wanted to add that it might be nice to have a "Solid and Textured View", like the textured view but with the lights from the solid view. Oooor the solid view with textures Razz
Just a thought.
Agreed.

Anyways, I wrote a converter and made an html of the log, I can't get the </b> command to work. Everything stays bold! Confused
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Daaark
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PostPosted: Mon Oct 31, 2005 8:59 am    Post subject: Reply with quote

Code:
<html>
<body margin="20" bgcolor="#FFEBCD"  TEXT="000000">
*** Opened channel log for #Delgine at 10/26/2005 8:05:39 PM<br>
<b>[20:07] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> Hmm This and be mad about the others being late and abort the meeting :)</font><br>
<b>[20:07] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> btw, you would never guess what i'm doing with deled atm</font><br>
<b>[20:07] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> well, SOME DAY you WOULD guess it</font><br>

<b>[20:07] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Errr... this isn't a dirty joke, right? :)</font><br>
<b>[20:08] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> You got me mighty curious now.</font><br>
<b>[20:08] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> erm... no, it's not ;)</font><br>
<b>[20:08] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> it's nothing special though, but it looks damn good even this early</font><br>

<b>[20:08] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> (note how logging has been turned on, so no industrial secrets :D)</font><br>
<b>[20:08] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Tell me tell me tell me!</font><br>
<b>[20:08] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Can you show something?</font><br>
<b>[20:09] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> ah btw, what are you using to draw the primitives in solid mode? it's not opengl lighting, right?</font><br>

<b>[20:09] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Yep, that's OpenGL lighting.</font><br>
<b>[20:09] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> With 2 or 3 lights (I can look it up if you want to know)</font><br>
<b>[20:10] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> And polygon-based normals (so no normal smoothing)</font><br>
<b>[20:10] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> hmm no i just wondered... because it doesn't really look like it, i hardly can see contrasts between orthogonal polygons sometimes</font><br>

<b>[20:11] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> That's because of the multiple lights, probably. Is it a serious issue? No-one has signalled it before, but if there are contrast-problems in that mode we should probably adjust the lights.</font><br>
<b>[20:12] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> (note: it's 4 lights, even)</font><br>
<b>[20:12] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> hmm imo, a single directional light would be anough. try it out maybe to see what's better?</font><br>
<b>[20:13] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> http://tinypic.com/f0t15z.jpg here it is, gonna be the Brandenburg Gate in Berlin</font><br>

<b>[20:13]</b> &nbsp;&nbsp;<font color="0000FF"> *** Jeroen (~Jeroen@i153225.upc-i.chello.nl) has joined #Delgine</font><br>
<b>[20:13] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I think Jeroen did (way back when he implemented solid mode), and decided this looked better. That said, that doesn't mean we shouldn't rethink that :)</font><br>
<b>[20:13] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> yes i did!</font><br>
<b>[20:13] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> euh</font><br>

<b>[20:13] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> *clickety*</font><br>
<b>[20:13] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> haha hi jeroen</font><br>
<b>[20:13] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> hi there ;)</font><br>
<b>[20:14] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> so what are you guys talking about?</font><br>

<b>[20:14] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Jeroen: MrFletcher just mentioned how in solid mode sometimes the contrast between orthogonal polygons is really low. </font><br>
<b>[20:14] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> that's correct</font><br>
<b>[20:14] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> And wanted to know why it wasn't just a single directional light in stead :)</font><br>
<b>[20:14] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> solid mode works with opengl lighting,</font><br>

<b>[20:14] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Ah Mr Fletcher, that looks wonderful!</font><br>
<b>[20:15] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> with a few lights at infinite distances from the 6 angles of direction (front/back,left/right,up/bottom)</font><br>
<b>[20:15] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> nothing fancy really, and far from perfect</font><br>
<b>[20:15] *** Mode change [+o Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> on #Delgine by ChanServ</font><br>

<b>[20:15] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> what looks wonderful?</font><br>
<b>[20:15] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Plus it's only 4 lights, actually :)</font><br>
<b>[20:15] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> oh, could be! :D</font><br>
<b>[20:16] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> i think i didn't put in up/bottom</font><br>

<b>[20:16] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Mr Fletcher just shared a nice link of a model he is working on. </font><br>
<b>[20:16] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> oh well ;)</font><br>
<b>[20:16] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> share it again please Mr Fletcher! :D</font><br>
<b>[20:16] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Just before you came in. </font><br>

<b>[20:16] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> :)</font><br>
<b>[20:16] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> http://tinypic.com/f0t15z.jpg there it is ;)</font><br>
<b>[20:16] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Mr Fletcher, we should really get you hooked up with a DeleD 1.34 beta. The new screenshot system would make that look so much better.</font><br>
<b>[20:16] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> been working at it for an hour now</font><br>

<b>[20:17] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> ya well, i do not have it *hint hint* ;)</font><br>
<b>[20:17]</b> &nbsp;&nbsp;<font color="0000FF">  * Paul-Jan wonders if he has MrFletcher's e-mail address :)</font><br>
<b>[20:17] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> looks great indeed :)</font><br>
<b>[20:17] [Paul-Jan] Mine is [address removed]</b> &nbsp;&nbsp;<font color="0000FF"></font><br>

<b>[20:17] [MrFletcher] it's [address removed]</b> &nbsp;&nbsp;<font color="0000FF"> Paul</font><br>
<b>[20:18] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Ah ok. I'll make sure that doesn't gets published in the log :D</font><br>
<b>[20:18] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> ah yeah, are we logging this session?</font><br>
<b>[20:18]</b> &nbsp;&nbsp;<font color="0000FF"> *** Guest101 (~moraldi@thesi36-a187.otenet.gr) has joined #Delgine</font><br>

<b>[20:18] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> at least i do :-O</font><br>
<b>[20:18] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> ha, hi Guest101</font><br>
<b>[20:18] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Me too, Jeroen :)</font><br>
<b>[20:18] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> thumbs up!</font><br>

<b>[20:18] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> whoever you are</font><br>
<b>[20:18] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Hi Moraldi!</font><br>
<b>[20:18] [Guest101]</b> &nbsp;&nbsp;<font color="0000FF"> hi, everybody!</font><br>
<b>[20:19] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> hi moraldi!</font><br>

<b>[20:19] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> How is the programming-thing going?</font><br>
<b>[20:19] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> nice of you to join us again! :)</font><br>
<b>[20:19] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> uhmm had hardly much time this week paul,...</font><br>
<b>[20:19] [Guest101]</b> &nbsp;&nbsp;<font color="0000FF"> well, i have to musch work in my office...</font><br>

<b>[20:19] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> next step is going to be bots though</font><br>
<b>[20:20] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> *lol* that's great, because I wanted to know that from both you guys :)</font><br>
<b>[20:20] [Guest101]</b> &nbsp;&nbsp;<font color="0000FF"> do we have to wait for a long time for 1.34?</font><br>
<b>[20:20] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Oh mrFletcher, It'll take 5 more minutes, as I have to remove the splash screen from the beta (the splash screen still is a bit.. buggy, so to speak :D)</font><br>

<b>[20:20] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Jeroen, tell 'm :)</font><br>
<b>[20:20] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> that's up to Paul to answer, for he is preparing that version ;) LoL</font><br>
<b>[20:21] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> no problem paul, i were just to announce that i'll be right back, taking a shower :P</font><br>
<b>[20:21] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> have a good one! :)</font><br>

<b>[20:21] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> as for  1.34, it'll be out around november 15</font><br>
<b>[20:22] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> then we'll be working on 1.4, which will be released somewhere in januari 2006</font><br>
<b>[20:22] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> 1.4 will include lots of new lowpoly routines (and a new internal datamodel)</font><br>
<b>[20:23] [Guest101]</b> &nbsp;&nbsp;<font color="0000FF"> do you plan to make changes in GUI?</font><br>

<b>[20:23] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> a few small ones, nothing drastic</font><br>
<b>[20:23] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> unless you have suggestions? ;)</font><br>
<b>[20:24] [Guest101]</b> &nbsp;&nbsp;<font color="0000FF"> no i have not somehting in my mind, besides i like DeleD GUI</font><br>
<b>[20:24] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> glad to hear that! :D</font><br>

<b>[20:24] [Guest101]</b> &nbsp;&nbsp;<font color="0000FF"> why my nick is Guest (how can i change this?)</font><br>
<b>[20:24] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> we will be enhancing the GUI of course, but the main GUI concept will remain the same</font><br>
<b>[20:24]</b> &nbsp;&nbsp;<font color="0000FF"> *** Guest101 is ~moraldi@thesi36-a187.otenet.gr (Java User)</font><br>
<b>[20:24]</b> &nbsp;&nbsp;<font color="0000FF"> *** Guest101 is on channels: #Delgine</font><br>

<b>[20:24]</b> &nbsp;&nbsp;<font color="0000FF"> *** Guest101 is on server irc.nl.scene.org (SceneNet Europe (Rotterdam, The Netherlands))</font><br>
<b>[20:24]</b> &nbsp;&nbsp;<font color="0000FF"> *** Guest101 has been idle for 10 seconds</font><br>
<b>[20:24] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> hmm... good question</font><br>
<b>[20:25] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> i don't know much about IRC.... Paul probably knows this</font><br>

<b>[20:25] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I guess you didn't fill in any name at the login box (and you didn't log in at the forum first, otherwise your forum-name automatically gets picked)</font><br>
<b>[20:25] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Change it by typing:</font><br>
<b>[20:25] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> "/name moraldi"</font><br>
<b>[20:25] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> or whatever you want your name to be. Without the quotes</font><br>

<b>[20:25] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Or is it /nick... wait, wait</font><br>
<b>[20:25]</b> &nbsp;&nbsp;<font color="0000FF"> *** Paul-Jan is now known as flip</font><br>
<b>[20:25]</b> &nbsp;&nbsp;<font color="0000FF"> *** flip is now known as Paul-Jan</font><br>
<b>[20:25] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> It definitely is /nick.</font><br>

<b>[20:25] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> :)</font><br>
<b>[20:26] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Sorry for that, been playing a bit too much counter-strike lately :)</font><br>
<b>[20:26]</b> &nbsp;&nbsp;<font color="0000FF"> *** Guest101 is now known as moraldi</font><br>
<b>[20:26] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Yeah :)</font><br>

<b>[20:26]</b> &nbsp;&nbsp;<font color="0000FF"> *** Jeroen is now known as flaflip</font><br>
<b>[20:26] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> thanks!</font><br>
<b>[20:26]</b> &nbsp;&nbsp;<font color="0000FF"> *** flaflip is now known as Jeroen</font><br>
<b>[20:26] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i have a question about UV's in DeleD</font><br>

<b>[20:26]</b> &nbsp;&nbsp;<font color="0000FF"> *** Jeroen is now known as JeroenDT</font><br>
<b>[20:26]</b> &nbsp;&nbsp;<font color="0000FF"> *** JeroenDT is now known as Jeroen</font><br>
<b>[20:26] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Good!</font><br>
<b>[20:26] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Ask away!</font><br>

<b>[20:27] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> when i am try do anything with UV's i simply do nothing (when i am in Face mode)</font><br>
<b>[20:27] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Yeah, that one should really go into the FAQ. That means 'auto uv' is still on.</font><br>
<b>[20:28] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> First, in object mode, perform a right mouseclick. In the properties, there is the Auto UV property. It will be on.</font><br>
<b>[20:28] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Set it to off. Now you can alter the UV properties as much as you like.</font><br>

<b>[20:28] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> ok, thanks</font><br>
<b>[20:28] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Maybe, perhaps, DeleD should do that automatically. It is just that when building maps, you usually really want to use Automatic UV generation.</font><br>
<b>[20:29] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> DeleD could that automatically indeed</font><br>
<b>[20:29] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> as soon as you're in face mode, AutoUV could be shut down</font><br>

<b>[20:29] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> and when you're in any other mode, it is on again</font><br>
<b>[20:29] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> something like that</font><br>
<b>[20:29] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> ..i will try it but why the default is on?</font><br>
<b>[20:30] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> because that will make sure DeleD recalculates every UV coord after each modification you do</font><br>

<b>[20:30] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> for example, when you move an object</font><br>
<b>[20:31] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> DeleD recalculates the UV coords of that object</font><br>
<b>[20:31]</b> &nbsp;&nbsp;<font color="0000FF">  * MrFletcher is back</font><br>
<b>[20:31] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> hi fletcher!</font><br>

<b>[20:31] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> quick shower!</font><br>
<b>[20:31] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> ;)</font><br>
<b>[20:32] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> yeah, didn't want to miss something ;D</font><br>
<b>[20:32] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> and another question please...?</font><br>

<b>[20:32] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> no prob, ask away!</font><br>
<b>[20:32] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> what is the TWeirdo class ?(if i remember well that name)</font><br>
<b>[20:33] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> hehe, that's a little joke i put inside the Hints ;)</font><br>
<b>[20:33] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> a Weirdo is someone who is a bit strange (in real life)</font><br>

<b>[20:34] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> I thought it was funny to say I wrote a TWeirdo class just for fun</font><br>
<b>[20:34] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> i actually didn't write that class....</font><br>
<b>[20:34] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> i'm just a bit strange myself, or at least i like to think i am ;)</font><br>
<b>[20:34] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Personally, I think it great someone actually read that much of the hints! Way to go, Moraldi :)</font><br>

<b>[20:35] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> indeed!</font><br>
<b>[20:35] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> thumbs up!</font><br>
<b>[20:35] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i am agree its funny, i remember hiden code in about dialog box of MS Excel in an old version</font><br>
<b>[20:35] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> is that so?</font><br>

<b>[20:35] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> something about a flightsimulator? ;)</font><br>
<b>[20:36] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> say moraldi, you are a software engineer too right?</font><br>
<b>[20:36] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> no, no it was an animation if youy clicked in some point whithin the dialog</font><br>
<b>[20:36] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> ah cool!</font><br>

<b>[20:37] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> an idea for DeleD, perhaps...?</font><br>
<b>[20:37] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Yeah I remember those easter aggs.</font><br>
<b>[20:37] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> eggs.</font><br>
<b>[20:37] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> If anyone can think of a nice original one for DeleD we'd be more then willing to hide it somewere :)</font><br>

<b>[20:37] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> yeah it was something like this in ms word, too</font><br>
<b>[20:37] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Ha Mr Fletcher, did you get my e-mail by any chance?</font><br>
<b>[20:37] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> you had to type red, green, blue and yellow and assign the colors to it</font><br>
<b>[20:37] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> yeah, we need an easter agg in DeleD !</font><br>

<b>[20:38] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> egg.</font><br>
<b>[20:38] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> egg. :)</font><br>
<b>[20:38] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> euh</font><br>
<b>[20:38] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> ah paul good you mention itt ;)</font><br>

<b>[20:38] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> gonna check it</font><br>
<b>[20:38] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> aester egg!</font><br>
<b>[20:38] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> Got it, Paul!</font><br>
<b>[20:39] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Good :D</font><br>

<b>[20:41] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> lol wtf paul</font><br>
<b>[20:41] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> you sent me the PRO version :P</font><br>
<b>[20:41] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Seriously???</font><br>
<b>[20:41] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> oh yes</font><br>

<b>[20:41] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I bet it is asking for you key right now, then :D</font><br>
<b>[20:41] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> *woops*</font><br>
<b>[20:41] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> Paul-Jan, i want to send you a very basic demo of my first game to hear from you your opinion</font><br>
<b>[20:41] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> Jeroen slaps PJ with a large trout</font><br>

<b>[20:41] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi, that would be great! </font><br>
<b>[20:42]</b> &nbsp;&nbsp;<font color="0000FF">  * Paul-Jan rebuilds the beta for MrFletcher... Lite, this time.</font><br>
<b>[20:42] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> hope so :) . Or it was a decent note to buy the pro version ;)</font><br>
<b>[20:45] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> *lol* No, we would never do that :)</font><br>

<b>[20:45] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Mail is on the way. I actually build the right version, but sent you the wrong zip file (had a beta lying around I recently sent to Dave and Hpesoj)</font><br>
<b>[20:45] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: Are you going to send me the game by e-mail, or just a link?</font><br>
<b>[20:46] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> (game-demo)</font><br>
<b>[20:48] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> i'd like a link too, if you're going to send a link ;)</font><br>

<b>[20:48] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i just send you by e-mail</font><br>
<b>[20:48] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Cool :)</font><br>
<b>[20:49] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> not you, the demo, sorry for my english</font><br>
<b>[20:49] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> hehe</font><br>

<b>[20:49] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Oh I understood what you mean :)</font><br>
<b>[20:50] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> (as if our english is any good... there are no native English speakers here at the moment)</font><br>
<b>[20:50] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Waiting for my e-mail to arrive (the story of my life)</font><br>
<b>[20:51] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> haha paul i just recognized that all the email sending made no sense</font><br>

<b>[20:51] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> you wanted to give it to me because of the advanced screenshot functions, but those are only included in PRO :)</font><br>
<b>[20:51] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> No, no</font><br>
<b>[20:51] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> okay over sampling</font><br>
<b>[20:51] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Lite has the most important one!</font><br>

<b>[20:52] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Oversampling is what makes the screenshots look good :)</font><br>
<b>[20:52] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> Paul-Jan, Jeroen what we have to wait from the next versions of DeleD</font><br>
<b>[20:52] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> The rest (arbitrary size and stuff) is just convenience.</font><br>
<b>[20:53] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> hmm yeah looks a lot better :)</font><br>

<b>[20:53] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Show us show us :)</font><br>
<b>[20:53] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: </font><br>
<b>[20:53] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> 1.34:</font><br>
<b>[20:53] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - better screenshots, skyboxes, fogging</font><br>

<b>[20:53] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - basic u, v editing functionality improved</font><br>
<b>[20:54] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - loads of bugs fixed</font><br>
<b>[20:54] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i didn't noticed a bug, can you tell me one?</font><br>
<b>[20:54] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - vertice picking in the 3d view</font><br>

<b>[20:54] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: bugs discoved so far are:</font><br>
<b>[20:55] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - Selecting a polygon in 3D, then moving it in one of the 2D windows triggers weird selections</font><br>
<b>[20:55] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - spotlights sometimes revert back to scene center when saving / reloading</font><br>
<b>[20:56] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - NaN's sometimes end up in the saved DMF files, corrupting them.</font><br>

<b>[20:56] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> And that's it thus far.</font><br>
<b>[20:56] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> OH, and</font><br>
<b>[20:56] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i do not have the first problem (i have an old GForce)</font><br>
<b>[20:56] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - X exporter now supports scale factor.</font><br>

<b>[20:57] [MrFletcher] Okay, direct comparison: http://www.toby-h.de/images/screenshots/gate_03_without.jpg [without oversampling] http://www.toby-h.de/images/screenshots/gate_03_with.jpg [with oversampling]</b> &nbsp;&nbsp;<font color="0000FF"></font><br>
<b>[20:57] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: You had to do a little trickery to see it. Especially apparent when working with a sphere.</font><br>
<b>[20:58] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> but i want to know how to generate a lightmapped game level without to many light</font><br>
<b>[20:58] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> lights</font><br>

<b>[20:58] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> MrFletcher: That looks almost like a text book example of 'why we should have implemented this sooner' :D Great images!</font><br>
<b>[20:59] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> indeed, i'm very much impressed :D</font><br>
<b>[20:59] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: You mean you can't get it to look good without too many lights?</font><br>
<b>[20:59] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> wait until it's finished :D</font><br>

<b>[21:00] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> no i mean if i use on light for example i have dark areas (i am totaly new to lightmapping)</font><br>
<b>[21:01] [Paul-Jan] Lights do have an area, yes, like in real life. If you want it bigger, the quickest trick is to set the intensity to ]</b> &nbsp;&nbsp;<font color="0000FF"> 100 (200 usually works nicely). Also, make the attenuation factor smaller.</font><br>
<b>[21:01] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> so i must use to many lights to avoid these darken areas</font><br>
<b>[21:01] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> oh oh i found a bug :D</font><br>

<b>[21:01] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> MrFletcher: Already? Oh no :D</font><br>
<b>[21:02] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: Set the quadratic attenuation factor to zero, that usually helps.</font><br>
<b>[21:02] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> :D When selecting an image for the skyboxes, "all supported formats" doesn't show any image. You have to pick jpg or bmp to find something</font><br>
<b>[21:02] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> Paul-Jan, did you get my e-mail?</font><br>

<b>[21:02] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> MrFlechter: Ah yeah, I was working on that last night when I fell asleep :)</font><br>
<b>[21:02] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Very well possible :)</font><br>
<b>[21:03] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: I am recieiving it _right now_ . Took a while to get here, I must say.</font><br>
<b>[21:03] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Greece must be further away from holland than one would think :)</font><br>

<b>[21:03] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> LoL!</font><br>
<b>[21:04] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i have an ISDN connection for the momment. From 2006 i hope to get my ADSL...</font><br>
<b>[21:05] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: *WOW* loads of interactivety already, _definitely_ continue this one!</font><br>
<b>[21:05] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I love swinging on that swingy-thingy!</font><br>

<b>[21:06] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I do think I broke it though, by jumping against the bottom-side of the platform. THe program suddenly lost focus and wont come up again.</font><br>
<b>[21:07] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i told you that elevator is not ready</font><br>
<b>[21:07]</b> &nbsp;&nbsp;<font color="0000FF"> *** VDark (~VDark@Ottawa-HSE-ppp269129.sympatico.ca) has joined #Delgine</font><br>
<b>[21:07] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> Paul-Jan, thanks but i realy want to hear from you bad news not good news...</font><br>

<b>[21:07] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> :D Hello Vampyre!</font><br>
<b>[21:07] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> you know what i mean</font><br>
<b>[21:07] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Hi Vampyre :)</font><br>
<b>[21:08] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> Hello Vampyre!</font><br>

<b>[21:08] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi. Things that could use some improvement:</font><br>
<b>[21:08] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> *looks into his screen* There are people in here!</font><br>
<b>[21:08] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - the jumping feels clumsy, make it dependent on how long the jump button is pressed, and maybe a bit slower</font><br>
<b>[21:08] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> - the art is too programmer, especially the colors. They should be a bit more cartoony, a little less poison like</font><br>

<b>[21:09] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> hey VDark!</font><br>
<b>[21:09] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> howya doin'!</font><br>
<b>[21:09] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> Hi</font><br>
<b>[21:10] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> Tired of coding, and looking at the new EM: Lighthouse...</font><br>

<b>[21:10] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> :)</font><br>
<b>[21:10] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> thanks a lot Paul-Jan!</font><br>
<b>[21:10] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> That;s actually a good idea, because I was looking for ideas like that with something I was making... I am going to try and make one now</font><br>
<b>[21:13] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> moraldi: that enemy-guy is really annyoing :)</font><br>

<b>[21:13] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> Did the chat die or is it just really quiet?</font><br>
<b>[21:13] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Both. Both.</font><br>
<b>[21:13] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> :)</font><br>
<b>[21:14] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> MrFletcher just recieved the new beta, so his computer probably died on him :D</font><br>

<b>[21:14] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> well i forgot to remove a "stop" command when you touch the lifter</font><br>
<b>[21:14] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Ah that would explain it :)</font><br>
<b>[21:14] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> what you mean annyoing? :)</font><br>
<b>[21:14] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> how often are you here VDark?</font><br>

<b>[21:14] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Sticks to me like bees to a honeypot :D</font><br>
<b>[21:14] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> the chat? this would be my second time. The first time was months ago</font><br>
<b>[21:15] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> First he stops in front of me, and then he walks straight through me and follows me.</font><br>
<b>[21:15] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Tell me, what is the _purpose_ of my guy? Collecting diamonds? (Nice pickup animation btw!)</font><br>

<b>[21:15] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> (not very original, but smooth and well done)</font><br>
<b>[21:16] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> when i start the game, i had in my mind Croc2 (remember)</font><br>
<b>[21:16]</b> &nbsp;&nbsp;<font color="0000FF">  * Paul-Jan was thinking maybe we should hand out free goodies in the next meet and greet. Like free textures. _that_ would attract people :D</font><br>
<b>[21:17] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Ah yeah, I do recognize the Croc2 look and feel. Just make sure to leave out those squeeky voices :D</font><br>

<b>[21:17] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> this ball must collect all the diamonds throu many traps and apple enemys...</font><br>
<b>[21:17] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> That reeks of desperation</font><br>
<b>[21:17] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> "apple enemies"... I really like that sound of that. </font><br>
<b>[21:17] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> I think we should make the chat more available. Maybe people can't find it in the menu and it should be on the main page or something</font><br>

<b>[21:18] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> the enemy guy is an apple with legs actualy</font><br>
<b>[21:18]</b> &nbsp;&nbsp;<font color="0000FF">  * VDark ..?</font><br>
<b>[21:18]</b> &nbsp;&nbsp;<font color="0000FF">  * VDark ponders the light house</font><br>
<b>[21:18] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I thought he was a ball with legs, but an apple with lags is great :D</font><br>

<b>[21:18] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> legs</font><br>
<b>[21:18] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> not lags.</font><br>
<b>[21:18] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> yap :)</font><br>
<b>[21:19] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> VDark: are you going to give the lighthouse a shot?</font><br>

<b>[21:19] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> Yes. I need to stop coding. Driving me insane.</font><br>
<b>[21:19] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Any particular problems we could help you out with (or pretend we can), or just generic coders wooziness?</font><br>
<b>[21:20] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> Burn out. I have no problems. It works fine.</font><br>
<b>[21:20] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> (Y)</font><br>

<b>[21:20] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: also, try if you can add some simple sound effects. Usually not the most fun to code, but it greatly adds to the experience of a demo.</font><br>
<b>[21:21] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> i will do it Paul-Jan, and if you want i will keep you informed</font><br>
<b>[21:21] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> But definitely don't give up on it. Knowing how far you were two weeks ago, you sure made some progress for a spare-time project.</font><br>
<b>[21:21] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> sound is not fun to code... :) I opened up the DirectSound SDK docs, and I look to have aged 25 years now. :P</font><br>

<b>[21:22] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> i coded a Module player ages ago</font><br>
<b>[21:22] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> had loads of fun then :S</font><br>
<b>[21:22] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> and you look old too...</font><br>
<b>[21:22]</b> &nbsp;&nbsp;<font color="0000FF">  * VDark whistles</font><br>

<b>[21:23] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> hehe.... i AM old</font><br>
<b>[21:23] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> 30+ lol</font><br>
<b>[21:23] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I thought directsound was kinda fun. </font><br>
<b>[21:23] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Or was that openal?</font><br>

<b>[21:23] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> :)</font><br>
<b>[21:24] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> I just implemented sphere mapping to make nice highlights on my models, and I thought it would take all day... took ten minutes and 7 of those were spent starting into the distance being zoned out hehe</font><br>
<b>[21:24] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> now those are the moments, arent' they? ;)</font><br>
<b>[21:24] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> so how does sphere mapping work in your case?</font><br>

<b>[21:25] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> It replaces ugly real time specular on low poly models</font><br>
<b>[21:26] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> I'm not using it for anything fancy... just a white circle on a black texture</font><br>
<b>[21:26] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Which usually looks _GREAT_, right? :)</font><br>
<b>[21:27] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Especially with a bit chrome-like texture with some highlights.</font><br>

<b>[21:27] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Very 90's demoscene-ish :)</font><br>
<b>[21:27] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> http://photobucket.com/albums/v227/Vampyre_Dark/BlockBurner/ see for yourself. The sphere mapping is the top left with no gui</font><br>
<b>[21:28] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> well guys i must leave, do you have any time plan for the next e-meeting?</font><br>
<b>[21:28] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> It's nice how everyone coming in tonight has something to show. </font><br>

<b>[21:28] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Moraldi: Too bad you must go. The next meeting will probably be in... two weeks I guess?</font><br>
<b>[21:28] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Keep your eyes on the little date on the main site.</font><br>
<b>[21:29] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Thanks for letting me see the preview of your game, I love that kinda stuff!</font><br>
<b>[21:29] [moraldi]</b> &nbsp;&nbsp;<font color="0000FF"> ok, thanks and goodnight to all of you!</font><br>

<b>[21:29] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> cya moraldi</font><br>
<b>[21:29] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Bye!</font><br>
<b>[21:29] *** moraldi (~moraldi@thesi36-a187.otenet.gr) has quit IRC [Quit: moraldi]</b> &nbsp;&nbsp;<font color="0000FF"></font><br>
<b>[21:29]</b> &nbsp;&nbsp;<font color="0000FF">  * Paul-Jan is now looking at VDarks screenshot.</font><br>

<b>[21:30]</b> &nbsp;&nbsp;<font color="0000FF">  * VDark takes Moraldi's chair... was sitting on the floor *redface*</font><br>
<b>[21:30] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Yeah, that does look nice!!! How is that game coming along, btw? When do you want to plan to release it?</font><br>
<b>[21:31]</b> &nbsp;&nbsp;<font color="0000FF">  * VDark looks too, and loves how the gif pallete ruins the effect! :)</font><br>
<b>[21:31] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Lots better than the gouraud shaded _then_ gif palettized screenshots though :)</font><br>

<b>[21:31] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> Well, it's playable now. Justs needs more polish and sound. hmm.. pollish, polish? the one that's not the place. :)</font><br>
<b>[21:31]</b> &nbsp;&nbsp;<font color="0000FF"> *** gll (~gll@69.46.197.94) has joined #Delgine</font><br>
<b>[21:32] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> As in the pollish reverse notation :D</font><br>
<b>[21:32] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> Hi gll!</font><br>

<b>[21:32] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> hey gll</font><br>
<b>[21:32] [gll]</b> &nbsp;&nbsp;<font color="0000FF"> Hello</font><br>
<b>[21:32] [gll]</b> &nbsp;&nbsp;<font color="0000FF"> am I late?</font><br>
<b>[21:33] [MrFletcher]</b> &nbsp;&nbsp;<font color="0000FF"> it's okay, main thing is you're here at all :)</font><br>

<b>[21:33] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> I know the sphere map affect is supposed to be outdated. But it's a nice 1.1 effect and does the job well enough. I don't need to both making  a cubemap so so little an effect</font><br>
<b>[21:33] [VDark]</b> &nbsp;&nbsp;<font color="0000FF"> bother^</font><br>
<b>[21:33]</b> &nbsp;&nbsp;<font color="0000FF">  * VDark can't type anymore</font><br>
<b>[21:34] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> I think you are absolutely right. It simply looks very very nice.</font><br>

<b>[21:34] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> And frankly, people who play these kinda games don't really care about the underlying tech.</font><br>
<b>[21:34] [Paul-Jan]</b> &nbsp;&nbsp;<font color="0000FF"> For all they care they could be prerendered animations :D</font><br>
<b>[21:34] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> you're quite on time gll</font><br>
<b>[21:34] [Jeroen]</b> &nbsp;&nbsp;<font color="0000FF"> btw, i don't know anybody named gll?</font><br>

<b>[21:34]</b> &nbsp;&nbsp;<font color="0000FF">  * Paul-Jan was trying not to show, but neither does he :)</font><br>
<b>[21:34] [gll]</b> &nbsp;&nbsp;<font color="0000FF"> I'm a noobee</font><br>


Last edited by Daaark on Mon Oct 31, 2005 9:16 am; edited 3 times in total
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Mon Oct 31, 2005 9:14 am    Post subject: Reply with quote

^^^okay, it's good to go

Or not... damn forum... Embarassed Twisted Evil Evil or Very Mad Mad
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Daaark
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Joined: 01 Sep 2004
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Location: Ottawa, Canada

PostPosted: Mon Oct 31, 2005 9:18 am    Post subject: Reply with quote

screw it, I'll just mail the goddam n thing..
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Mon Oct 31, 2005 9:19 am    Post subject: Reply with quote

That looks really good. Smile

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