General
- Click and drag user interface
- Optimized workflow by using prefabs
- Object Inspector
- Scene Inspector
- Help and Hints
- Gizmo for editing in 3D views
- Exports:
- DirectX
- OBJ
- Torque
- B3D
- Ogre Mesh
- DBO
- RAW
- Collada
- Imports:
- DirectX
- OBJ
- B3D
- 3DS
- CSM
- MAP
- Dynamic Undo/Redo system
- Wireframe, Solid, Textured, Lightmapped views
- Virtually unlimited 2D and 3D views
- Many customizable options
- X,Y,Z constraining tools
- Easy-to-understand ASCII fileformats
- Visibility functions
- Customizable userinterface
- High resolution screenshot functionality
- Freeze functions
- Support for reference pictures
- Merge Scenes command
- Plugin system with various importer/exporter/extension plugins
- Great community that very much influences the future direction of the product
- 10 custom scenes, 55 prefabs, 3 reference pictures and over 300 hi-res textures
- Access to the Customer Area of our site, containing additional files
- Free updates forever
- Free unlimited email support
UV & Materials
- Automatic UV coordinate generation
- Replace Material Tool
- PNG, TGA and DDS support
- Various high resolution professional texturepacks
- Precise UV editing via the integrated UV editor
- Powerful Material editor
Constructive Solid Geometry
- Union
- Subtract
- Split
- Intersection
- Slice
Animation
- Skeleton animation
- Assign multiple objects to 1 skeleton
- Multiple skeletons per scene
- Multiple animations per skeleton
- Easy-to-use Skeleton Animation Editor
Raytracing
- Raytracing queue
- Preview window
- Various material properties
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3D Tooling
- Modeling at different granularity:
- Skeletons
- Objects
- Polygons
- Faces
- Edges
- Vertices
- UV coordinates
- 3D modeling functions:
- Move
- Scale
- Rotate
- Triangulate
- Extrude
- Merge
- Split
- Inset
- Connect
- Flip
- Hollow
- Average
- Mirror
- Bevel
- Generate UV Coordinates
- Extract
- Weld
- Clone
- Fill
- Align
- Eyedrop
- Turn
- Optimize
- Lathe
- Smooth
- Flatten
- Magnet
- Snap
- Insert
- Assign
- 3D primitives:
- Grid
- Polyline
- Rectangle
- Cube
- Ellipse
- Pyramid
- Cylinder
- Sphere
- Torus
- Text
Subdivision
- Catmull-Clark subdivision
- Doo-Sabin subdivision
Lightmapping
- Available light types:
- Point lights
- Directional lights
- Spot lights
- Save lightmaps to BMP
- Cast light through transparent surfaces
- Filtering
- Lightmap selected areas
- Dynamic lightmap sizes
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